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Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Feedback & Constructive Discussion

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Screen/HUD damage

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 Screen/HUD damage 
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Redhack
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Joined: Mon Jan 30, 2012 10:38 am
Posts: 20
 Screen/HUD damage
Hi

Will there be a "gameplay" option to disable the "screencracks / screendamage" when hit by an enemy? because it realy makes it hard to see. I mean it just f*** up the whole screen lol :)


Tue May 01, 2012 2:17 pm
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mousedisc


Joined: Wed Apr 18, 2012 11:38 am
Posts: 531
Post Re: Screen/HUD damage
When you run up against someone with a really large clip of ammo, you're pretty much toast if they saw you first. You can't see enough to correctly shoot them or gauge your options.

Plus occasionally it makes me a little dizzy to be honest.
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Tue May 01, 2012 2:25 pm
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Elysiume


Joined: Fri Dec 02, 2011 4:33 pm
Posts: 1058
Post Re: Screen/HUD damage
They should remove it. +1
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Tue May 01, 2012 2:31 pm
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Dormivi


Joined: Fri Mar 16, 2012 11:30 pm
Posts: 108
Post Re: Screen/HUD damage
+1+1+1+1+1+1+1+1+1+1+1
Uh yeah... +1
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Tue May 01, 2012 2:42 pm
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mousedisc


Joined: Wed Apr 18, 2012 11:38 am
Posts: 531
Post Re: Screen/HUD damage
can we also get a transparent weapon gameplay option too? I hate it when the target I'm about to hopefully midair goes under my weapon.
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Tue May 01, 2012 2:51 pm
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Redhack
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Joined: Mon Jan 30, 2012 10:38 am
Posts: 20
Post Re: Screen/HUD damage
Any one else feels the same ?


Fri May 04, 2012 6:06 am
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starlinvf

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Joined: Wed Dec 16, 2009 6:31 am
Posts: 1478
Post Re: Screen/HUD damage
It doesn't "need" to be completely removed, but does need to be seriously toned down, or at least properly scaled to the damage values.
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Fri May 04, 2012 6:11 am
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Dormivi


Joined: Fri Mar 16, 2012 11:30 pm
Posts: 108
Post Re: Screen/HUD damage
starlinvf wrote:
It doesn't "need" to be completely removed, but does need to be seriously toned down, or at least properly scaled to the damage values.

+1
(also, +1 to your sig)
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Fri May 04, 2012 8:39 am
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ShpongleEyes
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Joined: Mon Mar 26, 2012 4:01 pm
Posts: 224
Post Re: Screen/HUD damage
i think it shud be left the way it is, makes it more fun
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Fri May 04, 2012 8:44 am
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Diknak


Joined: Thu Feb 23, 2012 1:28 pm
Posts: 553
Post Re: Screen/HUD damage
Can we get an option to turn on 50% building transparency so we can see through walls? It is very frustrating that enemies go behind walls and I can't see them anymore. Can we have an option so white out grenades cause less of a whiteout effect?

Yeah, that's what you are asking for. Turning that kind of option off would give you a HUGE advantage, which means everyone would do it. Adding an option would be the worst idea ever. Either remove it altogether or leave as it is. Option to disable this makes no sense.
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Fri May 04, 2012 10:38 am
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