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Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Feedback & Constructive Discussion

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How to fix chasing and nerf punting with *ONE* perk.

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 How to fix chasing and nerf punting with *ONE* perk. 
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sh4zbot


Joined: Wed Aug 24, 2011 3:39 pm
Posts: 12
Post Re: How to fix chasing with *ONE* perk.
I like the idea! As some has said, this will probably not have any impact on capping. Maybe there will be some new 1-nitron quick-setup routes which go at 250 or something, but nothing more than that.

Would love to try this out.


Fri Apr 27, 2012 8:14 am
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BluNewt


Joined: Fri Dec 30, 2011 7:56 pm
Posts: 360
Post Re: How to fix chasing with *ONE* perk.
just make the flag heavy?

cappers holding the flag move slower, more teamwork to cap it and get away from chasers


Fri Apr 27, 2012 8:16 am
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ZProtoss

Alpha Tester
Alpha Tester

Joined: Thu Feb 19, 2009 1:58 pm
Posts: 427
Post Re: How to fix chasing with *ONE* perk.
BluNewt wrote:
just make the flag heavy?

cappers holding the flag move slower, more teamwork to cap it and get away from chasers


The goal is to buff chasers specifically without otherwise changing existing balance and mechanics.


Fri Apr 27, 2012 8:17 am
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AntikytheraM

Beta Tester
Beta Tester

Joined: Thu May 28, 2009 11:54 pm
Posts: 19
Post Re: How to fix chasing with *ONE* perk.
+1.

necessary for this games survival.


Fri Apr 27, 2012 8:18 am
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cutterjohn


Joined: Sun Jul 18, 2010 3:18 pm
Posts: 20
Post Re: How to fix chasing with *ONE* perk.
I like it, though rather than killing regen, I'd make it make the flag slow you down.


Lightweight: -5% mass. Carrying flag makes your terminal velocity 175-200ish.

Level 1: -5% mass, level 2: -5% mass, level 3: +10% air maneuverability.


Fri Apr 27, 2012 8:20 am
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Talespin

Beta Tester
Beta Tester

Joined: Thu Jan 07, 2010 12:04 pm
Posts: 40
Post Re: How to fix chasing with *ONE* perk.
sounds good to me
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Fri Apr 27, 2012 8:22 am
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Buhlitz


Joined: Mon Jan 19, 2009 1:43 am
Posts: 897
Post Re: How to fix chasing with *ONE* perk.
I like this idea.
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Fri Apr 27, 2012 8:28 am
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mimelim


Joined: Wed Jun 29, 2011 4:31 am
Posts: 111
Post Re: How to fix chasing with *ONE* perk.
Terrible idea, fixing core problems of the game with perks is taking the hi-rez road to 'fixing'. Seriously, no.

Replace the hp regen system with something else and buff discjumps. Has been said many many times.

-1
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Fri Apr 27, 2012 8:29 am
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ZProtoss

Alpha Tester
Alpha Tester

Joined: Thu Feb 19, 2009 1:58 pm
Posts: 427
Post Re: How to fix chasing with *ONE* perk.
mimelim wrote:
Terrible idea, fixing core problems of the game with perks is taking the hi-rez road to 'fixing'. Seriously, no.

Replace the hp regen system with something else and buff discjumps. Has been said many many times.

-1


Do you want to fix a problem with an idea that actually has a reasonable chance of happening? Or would you prefer to continue complaining that entire core game systems are broken, and ask for massive revamps that will never occur.

There's no doubt that there are other solutions that could fix the chasing issue. However almost all of those solutions involve sweeping game and system changes that would take months of testing to actually get to an even semi-workable state.

I am specifically targetting this solution to the system that's already in place, and therefore attempting to get a fix to the problem that can actually happen soon.


Fri Apr 27, 2012 8:33 am
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poiumty


Joined: Mon Dec 19, 2011 8:07 pm
Posts: 221
Post Re: How to fix chasing with *ONE* perk.
Problem with this is that a perk, and perks in general, aren't exactly made to have trade-offs.


Fri Apr 27, 2012 8:36 am
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