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Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Feedback & Constructive Discussion

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please address the many CORE PHYSICS ISSUES ASAP

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 please address the many CORE PHYSICS ISSUES ASAP 
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blecro


Joined: Sat Jul 03, 2010 11:09 pm
Posts: 192
Post Re: please address the many CORE PHYSICS ISSUES ASAP
PinkLemonade wrote:
RootbeerAlamode wrote:
Also I am fairly certain that this patch has made gravity just teeniest bit weaker
This is my feeling as well.
Just measured in Pathfinder and got 63.88kph/s under 185kph and 24.64kph/s over 185kph. No change.


Thu Apr 26, 2012 10:08 am
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RootbeerAlamode
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Joined: Mon Dec 05, 2011 5:01 pm
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Steam Gamer Name: D-Hearts
Post Re: please address the many CORE PHYSICS ISSUES ASAP
blecro wrote:
PinkLemonade wrote:
RootbeerAlamode wrote:
Also I am fairly certain that this patch has made gravity just teeniest bit weaker
This is my feeling as well.
Just measured in Pathfinder and got 63.88kph/s under 185kph and 24.64kph/s over 185kph. No change.

Odd, one route in particular has become quite strange on this patch. I have a real hard time catching the backside of this slope, where before it were easy.
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Thu Apr 26, 2012 1:32 pm
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hvcterr
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Joined: Thu Jun 16, 2011 3:41 am
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Post Re: please address the many CORE PHYSICS ISSUES ASAP
Trilandian wrote:
blecro wrote:
adjust the jet direction upward as the scalar projection of the velocity onto the horizontal jet direction increases

Umm... you lost me there. I have no understanding of anything more complex than college economic-level calculus.


"Try to jet in a direction when you're already traveling that way quickly, and it'll have more of a rising effect than a speed-you-up effect."
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Last edited by hvcterr on Thu Apr 26, 2012 4:03 pm, edited 1 time in total.

Thu Apr 26, 2012 3:59 pm
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SickSpider
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Joined: Sat Mar 12, 2011 1:41 am
Posts: 362
Location: BC, Canada
Post Re: please address the many CORE PHYSICS ISSUES ASAP
blecro wrote:
I made a video on how to harness the quirky jetting from standstill:


(http://youtu.be/bE5ZQunsht8)

Played last night.. found myself spinning endlessly just to gain more jet power...
I woke up with a headache!
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Thu Apr 26, 2012 4:00 pm
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Trilandian
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Joined: Mon Mar 19, 2012 2:28 pm
Posts: 485
Post Re: please address the many CORE PHYSICS ISSUES ASAP
hvcterr wrote:
Trilandian wrote:
blecro wrote:
adjust the jet direction upward as the scalar projection of the velocity onto the horizontal jet direction increases

Umm... you lost me there. I have no understanding of anything more complex than college economic-level calculus.


"The faster you are already going in the same horizontal direction that you are jetting, the more of the jet-strength is actually diverted to making you move upwards."

Ok, makes sense.
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Thu Apr 26, 2012 4:02 pm
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Sottilde
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Joined: Thu Jun 03, 2010 7:28 pm
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Post Re: please address the many CORE PHYSICS ISSUES ASAP
-AEnubis- wrote:
As to making it it's own thread I posted that video in the bug section for kicks. Feel free to contribute.

viewtopic.php?f=314&t=69252

@Sottilde - So your saying that Rootbeer's assessment of our anti-grav backpacks isn't just accurate jest, but it is literally how they are coded?

LMAO


It certainly seems that way, at least over the 72km/h cap.

Removing the 72km/h cap and replacing it with the cap in T1/T2 (forward jetting over a certain speed is converted into upward jetting) would do a lot, but nothing short of a complete overhaul will fix the majority of these bugs.


Thu Apr 26, 2012 6:18 pm
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Trilandian
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Joined: Mon Mar 19, 2012 2:28 pm
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Post Re: please address the many CORE PHYSICS ISSUES ASAP
Why do people keep talking about speed caps? Wouldn't the implementation of an air-resistand model be both more realistic and more intuitive?
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Thu Apr 26, 2012 6:22 pm
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IronKane

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Joined: Fri Jan 08, 2010 7:07 pm
Posts: 497
Post Re: please address the many CORE PHYSICS ISSUES ASAP
Trilandian wrote:
Why do people keep talking about speed caps? Wouldn't the implementation of an air-resistand model be both more realistic and more intuitive?


Because speed capping is all about how bad a$$ you are and not how good your team is. Haven't you been reading???


Thu Apr 26, 2012 6:29 pm
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-AEnubis-
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Post Re: please address the many CORE PHYSICS ISSUES ASAP
The "jet" key now automatically "jump/jets" in online games. That could have something to do with this.
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Thu Apr 26, 2012 6:53 pm
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Trilandian
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Joined: Mon Mar 19, 2012 2:28 pm
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Post Re: please address the many CORE PHYSICS ISSUES ASAP
IronKane wrote:
Trilandian wrote:
Why do people keep talking about speed caps? Wouldn't the implementation of an air-resistand model be both more realistic and more intuitive?


Because speed capping is all about how bad a$$ you are and not how good your team is. Haven't you been reading???

I'm not sure we understand each other. "Cap", in the way I've referred to it, implies "limitation", not "flag capture".
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Thu Apr 26, 2012 7:14 pm
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