• Hi-Rez Studios
  •  Language
    • English - United StatesEnglish
  • Games
    • SMITE
      • Home
      • Refer A Friend
      • My referrals
      • Gods
      • Items
      • Player Stats
      • Teams
      • Leaderboard
    • Tribes
      • Home
      • Refer A Friend
      • My Referrals
    • Global Agenda
  • Support
  • Store
FAQ • Login • Register

Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Feedback & Constructive Discussion

All times are UTC - 5 hours [ DST ]


Forum rules


Please click here to view the forum rules

When can we expect 100% inheritance on autos?

Moderator: Cyberlink



Post new topic Reply to topic  Page 2 of 3
 [ 21 posts ]  Go to page Previous  1, 2, 3  Next
Previous topic | Next topic 
 When can we expect 100% inheritance on autos? 
Author Message
FreaK367
User avatar


Joined: Fri Jul 08, 2011 8:53 pm
Posts: 587
Location: England
Steam Gamer Name: FreaK
Post Re: When can we expect 100% inheritance on autos?
Would 100% Inheritance act as a buff to automatics?, would it make them easier?
_________________
Image
Desired:
Bind VGS commands to keys.
Full XP Refund for free/gold. (cheap)
Large Automatic Nerfs
Decent Plasma Gun Nerf
Large Jackal Nerf


Sun Apr 15, 2012 4:32 am
Profile
Schottingham


Joined: Wed Sep 14, 2011 4:07 pm
Posts: 644
Post Re: When can we expect 100% inheritance on autos?
RootbeerAlamode wrote:
This would also weaken the dumb ground strafing tactic since someone doing this would effectively have higher spread, dodging like this would come at a cost. It would also buff chasing ever so slightly since a chaser would have smaller lead angles and effectively faster bullet speed.

Most important point in this thread. 100% on autos would buff chasing, nerf silly medium range juking, and generally make chainguns behave sensibly. The current behavior at high speed is extremely counterintuitive.
_________________
- Fix Jetpack Physics (video) (video)
- Remove regen, bring back health kits
- Buff explosive jumping
- 100% inheritance for "bullet" weapons (nova blaster included)


Sun Apr 15, 2012 4:46 am
Profile
111uminate
User avatar


Joined: Tue Dec 06, 2011 7:10 am
Posts: 387
Steam Gamer Name: WhiteCrow
Post Re: When can we expect 100% inheritance on autos?
FreaK367 wrote:
Would 100% Inheritance act as a buff to automatics?, would it make them easier?


Without going into an over extended explanation, for the most part, yes, though supporters will probably tell you different. We all know automatics need a buff in this game.
_________________
Image
IGN: WhiteCrow (Yeah, I'm that guy.)
HiRezTodd wrote:
Data-porn!


Sun Apr 15, 2012 5:17 am
Profile
MarcDaKind
User avatar


Joined: Fri Dec 09, 2011 9:08 am
Posts: 390
Location: Skiing on the mountains of Norway!
Steam Gamer Name: MarcDaKind
Post Re: When can we expect 100% inheritance on autos?
FreaK367 wrote:
Would 100% Inheritance act as a buff to automatics?, would it make them easier?

Just nerf the mussel speed a little bit, to keep them in line with the previous numbers.
_________________
It's not about 100% inheritance being a higher or lower value than another. It's about any other value being to low, or to high.
Image


Sun Apr 15, 2012 5:22 am
Profile
FreaK367
User avatar


Joined: Fri Jul 08, 2011 8:53 pm
Posts: 587
Location: England
Steam Gamer Name: FreaK
Post Re: When can we expect 100% inheritance on autos?
Was going to say, the last thing automatics need is a buff of any kind, they need serious nerfs all around.

Backed up by this vote: http://forum.hirezstudios.com/phpbb/viewtopic.php?f=313&t=66986
_________________
Image
Desired:
Bind VGS commands to keys.
Full XP Refund for free/gold. (cheap)
Large Automatic Nerfs
Decent Plasma Gun Nerf
Large Jackal Nerf


Sun Apr 15, 2012 6:05 am
Profile
Skoffin
User avatar


Joined: Wed Feb 15, 2012 10:54 pm
Posts: 445
Post Re: When can we expect 100% inheritance on autos?
RootbeerAlamode wrote:
All this is pointless anyways because hirez already stated they don't give 2 s*** about the pros and cons of inheritance, they just want to appeal to tradition. So do it already.


[sarcasm]
So that means we can expect 3/4/5 weapons and fully customizable loadouts soon.

Awesome, I can't wait!

[/end sarcasm]
_________________
"Juggernauts excel at long range bombardment...and devastate with their mortars"? Funny, last I checked nearly every weapon in the game out ranges the mortar. Increase the muzzle velocity on mortars already. Pretty please?


Sun Apr 15, 2012 6:13 am
Profile
MarcDaKind
User avatar


Joined: Fri Dec 09, 2011 9:08 am
Posts: 390
Location: Skiing on the mountains of Norway!
Steam Gamer Name: MarcDaKind
Post Re: When can we expect 100% inheritance on autos?
Skoffin wrote:
RootbeerAlamode wrote:
All this is pointless anyways because hirez already stated they don't give 2 s*** about the pros and cons of inheritance, they just want to appeal to tradition. So do it already.


[sarcasm]
So that means we can expect 3/4/5 weapons and fully customizable loadouts soon.

Awesome, I can't wait!

[/end sarcasm]

He is also being sarcastic...

The main argument Hi-Rez has for keeping 50% inheritance on projectile weapons, is that they used that in former games. Thus why this ironically also should apply to bullet weapons.
_________________
It's not about 100% inheritance being a higher or lower value than another. It's about any other value being to low, or to high.
Image


Sun Apr 15, 2012 6:16 am
Profile
Skoffin
User avatar


Joined: Wed Feb 15, 2012 10:54 pm
Posts: 445
Post Re: When can we expect 100% inheritance on autos?
duh
_________________
"Juggernauts excel at long range bombardment...and devastate with their mortars"? Funny, last I checked nearly every weapon in the game out ranges the mortar. Increase the muzzle velocity on mortars already. Pretty please?


Sun Apr 15, 2012 8:07 am
Profile
DogmeatX
User avatar


Joined: Thu Dec 02, 2010 9:13 am
Posts: 1259
Post Re: When can we expect 100% inheritance on autos?
The game is going to the reviews now. Websites, magazines, interviews and reviews. There won't be any kind of drastic changes for a while and as more freebie players join in I'd be very surprised if the chances of major change don't diminish over time.

Happy to be proved wrong though (over a number of issues, all with associated mega threads)


Sun Apr 15, 2012 8:20 am
Profile
fubbymaster


Joined: Tue Dec 13, 2011 4:21 pm
Posts: 337
Post Re: When can we expect 100% inheritance on autos?
When hirez decides to fix the game


Sun Apr 15, 2012 10:17 am
Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  Page 2 of 3
 [ 21 posts ]  Go to page Previous  1, 2, 3  Next

Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Feedback & Constructive Discussion

All times are UTC - 5 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © phpBB Group.
Phpbb Style Designed and Copyrighted by Vjacheslav Trushkin for Free Forums/DivisionCore.
Terms of Service and Privacy Policy

All content © Hi-Rez Studios.