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Board index » Global Agenda - Official Forums » Global Agenda - General Public Forums » Global Agenda - Announcements and Information » Patch Notes

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Patch Notes: December 10, 2010 - VERSION 1.39.1



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 Patch Notes: December 10, 2010 - VERSION 1.39.1 
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wahooo
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Joined: Wed May 20, 2009 11:39 am
Posts: 1552
Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
Antitso wrote:
Duke your getting a little more hot headed in every post I see of yours :P You need to pull back a bit, be calm and be a bit more professional. Your roll of a dev doesn't involve sarcasm and insulting, that's for us to do.


Just read them with a different imaginary voice in your head. No of his posts sounded the least bit hot headed, and honestly I found the "OMG FIX DOUBLE HIT MINES*" post amusing.
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Fri Dec 10, 2010 10:11 pm
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Antitso


Joined: Sun Jun 06, 2010 5:28 pm
Posts: 326
Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
Wahooo wrote:
Antitso wrote:
Duke your getting a little more hot headed in every post I see of yours :P You need to pull back a bit, be calm and be a bit more professional. Your roll of a dev doesn't involve sarcasm and insulting, that's for us to do.


Just read them with a different imaginary voice in your head. No of his posts sounded the least bit hot headed, and honestly I found the "OMG FIX DOUBLE HIT MINES*" post amusing.


Hard to find the right words for duke, not hot headed as such... you haven't been round long enough. It's always the same tone :)
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Fri Dec 10, 2010 11:12 pm
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jaradrabbit
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Joined: Sat Feb 06, 2010 10:35 am
Posts: 1837
Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
Is 'the bug' of intentional AvA crashing ( the one that was recently proven) hotfixed in this?
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HiRezDuke wrote:
I've forwarded this extremely important issue to every person on the team... A fix is being implemented quickly to eliminate this gruesome travesty of a nightmare.


Sat Dec 11, 2010 1:31 am
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jaradrabbit
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Joined: Sat Feb 06, 2010 10:35 am
Posts: 1837
Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
Antitso wrote:
Duke your getting a little more hot headed in every post I see of yours :P You need to pull back a bit, be calm and be a bit more professional. Your roll of a dev doesn't involve sarcasm and insulting, that's for us to do.


Heeeeeeeeeeeeeeeell no! We need Duke to be just a little less sarcastic and pissy than I am. Like he's the good cop on the edge, and I'm the bad cop working outside the law. Our buddy moving is coming out next year:

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HiRezDuke wrote:
I've forwarded this extremely important issue to every person on the team... A fix is being implemented quickly to eliminate this gruesome travesty of a nightmare.


Sat Dec 11, 2010 1:50 am
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Vile
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Joined: Wed Jan 20, 2010 9:12 pm
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Location: Ohio, USA
Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
Quote:
AvA Strike Forces bidding on hexes are now required to have at least 6 members of the bidding agency on the Strike Force.


Yeah, this part of the patch isn't working. Totally just took hexes with 10 people under another agencies name, with no one from said agency in the SF.


Sat Dec 11, 2010 9:09 am
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Antitso


Joined: Sun Jun 06, 2010 5:28 pm
Posts: 326
Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
jaradrabbit wrote:
Heeeeeeeeeeeeeeeell no! We need Duke to be just a little less sarcastic and pissy than I am. Like he's the good cop on the edge, and I'm the bad cop working outside the law. Our buddy moving is coming out next year:


Ye, that's what I mean. Gets pretty fustrating, especially after he locks a thread after a sarcastic comment. It's not very fair to the arguement :)
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Sat Dec 11, 2010 12:08 pm
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Antitso


Joined: Sun Jun 06, 2010 5:28 pm
Posts: 326
Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
jaradrabbit wrote:
Is 'the bug' of intentional AvA crashing ( the one that was recently proven) hotfixed in this?


Wow this was proven? F****rs! So them crashes were done purposely when we were fighting whoever? Guess we can't prove them occasions, but so sincerely lame...
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Sat Dec 11, 2010 12:10 pm
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Fiszius


Joined: Thu Aug 19, 2010 7:56 am
Posts: 395
Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
HiRezDuke wrote:
Believe it or not, OMG FIX DOUBLE HITTING MINES did not help us reproduce the problem in house.

:D

Amidst all the random negativity in this thread it's nice to see some good old sarcastic humour.

EDIT: On that note, OMG FIX 3V4 ARENA. It's been broken since the new matchmaking method, at least 60% of my arena games are a 3v4. If you can't fix it, then just have the game kick a fourth from the opposite team, thereby making it 3v3.


Sat Dec 11, 2010 7:03 pm
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GrizzlyV


Joined: Fri Aug 20, 2010 6:23 pm
Posts: 86
Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
Vile wrote:
Quote:
AvA Strike Forces bidding on hexes are now required to have at least 6 members of the bidding agency on the Strike Force.


Yeah, this part of the patch isn't working. Totally just took hexes with 10 people under another agencies name, with no one from said agency in the SF.


So that's not working.... no sign of the new map in merc (at least for me..., might be in, just occurring rarely enough), selling weapons on the AH is broken... EU server bug is still around...
Can we go back to patching on Tuesdays after a weekend on the test server?


Sun Dec 12, 2010 5:26 am
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Nnnx

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Joined: Fri Dec 11, 2009 4:25 pm
Posts: 588
Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
None of the fixes have been implemented other than the buggy AH... put on PTS plox...

EDIT: 6 Agency members for attacking SF works now

Last edited by Nnnx on Sun Dec 12, 2010 7:17 am, edited 1 time in total.

Sun Dec 12, 2010 5:33 am
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