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Board index » Global Agenda - Official Forums » Global Agenda - General Public Forums » Global Agenda - Announcements and Information » Patch Notes

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Patch Notes: December 10, 2010 - VERSION 1.39.1



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 Patch Notes: December 10, 2010 - VERSION 1.39.1 
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HiRezDuke
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Post Patch Notes: December 10, 2010 - VERSION 1.39.1
http://hi-rez.custhelp.com/app/answers/detail/a_id/240


Fri Dec 10, 2010 11:46 am
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V0ldis
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Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
Looks good. Sad to see this relatively minor patch still has the full downtime. Also hope to see double-hit mines fixed shortly!
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Fri Dec 10, 2010 11:55 am
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HiRezDuke
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Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
V0ldis wrote:
Looks good. Sad to see this relatively minor patch still has the full downtime. Also hope to see double-hit mines fixed shortly!

Because of the D-Fac changes, the game client treats them as new maps.

The Patch Notes are short, but what equates to 3 new maps is no small change.


Fri Dec 10, 2010 11:59 am
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V0ldis
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Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
Fair enough. Between the beacon exploit and the and the bidding changes this should have a nice affect on AvA before 1.4, so I guess calling it minor isn't appropriate.
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Fri Dec 10, 2010 12:05 pm
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Kisses
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Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
HiRezDuke wrote:
V0ldis wrote:
Looks good. Sad to see this relatively minor patch still has the full downtime. Also hope to see double-hit mines fixed shortly!

Because of the D-Fac changes, the game client treats them as new maps.

The Patch Notes are short, but what equates to 3 new maps is no small change.




the massive time gap makes more sense now. thanks. though I am dissapointed to see you have not added a nanite return vendor for those of us who were stupid or intoxicated (often the same thing) and bought an OC nanite.
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jaradrabbit wrote:
When someone hits me with a nanite blast as I walk out of the dropship, two things flash into my head:
1) I've just been violated.
2) We're going to lose.


Fri Dec 10, 2010 12:08 pm
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MRenegade

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Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
none of this applies to me, i rarely play merc, i dont do AVA i dont care....and plus i wanted to play this morning but now i havta do nothing instead....how bout you update at like 3 am to 8 am.... when nobody is playing....or how about letting people choose to update later.....


Fri Dec 10, 2010 12:10 pm
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serenekaos


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Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
^ asshat.

Thanks for the updates to AvA. Every little thing will help.
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Fri Dec 10, 2010 12:13 pm
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V0ldis
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Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
Yes, lets make the HiRez people work from 3am - 8am so that we can play video games all day uninterrupted.
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Fri Dec 10, 2010 12:14 pm
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HiRezDuke
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Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
V0ldis wrote:
Fair enough. Between the beacon exploit and the and the bidding changes this should have a nice affect on AvA before 1.4, so I guess calling it minor isn't appropriate.

I wasn't trying to call you out or anything. I was just making sure people understood that as far as your game client is concerned, it's actually 3 new maps. The Auction House / BoE fix is actually pretty significant as well.

This also means that QA needs to run through everything to make sure it is working before we let people on to play.


Fri Dec 10, 2010 12:17 pm
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V0ldis
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Post Re: Patch Notes: December 10, 2010 - VERSION 1.39.1
Sounds like a miscommunication. Maybe my words conveyed the wrong tone. I was merely agreeing that I shouldn't have undervalued your hardwork to improve AvA and to provide more content. Because my first post was WHY DIS SMALL PATCH TAKE SO LONG, I felt like I should have responded with more credit to you guys. IDK.

[sarcasm]
In the end lets just blame you and allow you to make up for it by giving my most excellent troll post some recognition: viewtopic.php?f=79&t=29829
[/sarc]
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Fri Dec 10, 2010 12:24 pm
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