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Board index » Global Agenda - Official Forums » Global Agenda - General Public Forums » Global Agenda - Announcements and Information » Patch Notes

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Patch Notes: October 27, 2010 - VERSION 1.38



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 Patch Notes: October 27, 2010 - VERSION 1.38 
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samuelbarney
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Post Re: Patch Notes: October 27, 2010 - VERSION 1.38
i am extremely excited to play with the new toys/weapons/flair great job hirez
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Wed Oct 27, 2010 1:14 pm
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Makoto
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Post Re: Patch Notes: October 27, 2010 - VERSION 1.38
Pluberus wrote:
ZoSoNCSU wrote:
Why nerf the Magma but not Dual Daggers?

You have to be at point blank to use DDs and simply jetpacking away largely negates the effect of DDs.


lolz troof
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Wed Oct 27, 2010 1:15 pm
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Rosco

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Post Re: Patch Notes: October 27, 2010 - VERSION 1.38
Quote:
# Techro Blaster - Right-click: Charges up high impact blast (1 second buildup time), dealing increased damage and knockback.
# Helot Minigun - Improved accuracy and heavier knockback than iMinigun.
# Adrenaline Gun - Increases target's max health by 400 for heal duration.


Blaster: A must have if it's a knockback as strong as the techro.

minigun: minigun ftw, 'nuff said, my next buy/loot/whatever

adrenaline gun: It's not clear if it applies to the bfb beam or the nanite. It would be a nice boost for the nanite which needs it. It would be a good gun for a poison medic.


Wed Oct 27, 2010 1:53 pm
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Randmer
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Post Re: Patch Notes: October 27, 2010 - VERSION 1.38
Rosco wrote:
adrenaline gun: It's not clear if it applies to the bfb beam or the nanite. It would be a nice boost for the nanite which needs it. It would be a good gun for a poison medic.


It's a variant of nanites. What I don't know ('cause I never got it on PTS) is if it received the same buff regular nanites had (2x initial healing).
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Wed Oct 27, 2010 2:10 pm
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DryEagle
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Post Re: Patch Notes: October 27, 2010 - VERSION 1.38
Rosco wrote:
Blaster: A must have if it's a knockback as strong as the techro.
it's not that much, it'll move you a few feet, not a few dozen feet. still useful though as it can knock someone off a ledge if they're near the edge, or if they're flying across a gap can ruin their day, maybe, if you can hit them with it. the projectile of the charge attack felt like it moved slower than the normal shot though. also keep in mind the extra chargeup time meaning you can't spam it, and the heavier power cost to shoot.

Rosco wrote:
minigun: minigun ftw, 'nuff said, my next buy/loot/whatever
last i checked, on pts it didn't have the debuff vs mechanicals (though it felt like it did more damage to turrets... maybe its like the helot gun, it has bonus damage vs mechs but doesnt apply a debuff for anyone else shooting them?), so it's just a lower-damage IC with knockback basically, meaning if you're good at tracking with an assault it's not necessarily all that useful because you'd be losing ~25 damage a bullet if you're roamer-spec, just for some knockback
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Wed Oct 27, 2010 2:35 pm
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MouldyTaco
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Post Re: Patch Notes: October 27, 2010 - VERSION 1.38
Too bad you weren't able to revert JP changes before release.... guess I'll just stick to PvE for now.
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Wed Oct 27, 2010 2:37 pm
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Nnnx

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Post Re: Patch Notes: October 27, 2010 - VERSION 1.38
^ source?


Wed Oct 27, 2010 2:40 pm
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CareBearII
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Post Re: Patch Notes: October 27, 2010 - VERSION 1.38
Nnnx wrote:
^ source?



Known Issues
Here are some particular known issues to be aware of:

* Leaving an agency sometimes does not work properly
* The Icons for Knockout Bag, Scared Bag, and Boonie Cap are being reworked.
* Holosuits’ Achievement Required message extends past viewable area.
* Certain Specialty Head Flair Items Appear Equipped on Profile Screen, but not on player in-game.
* Inspect function is not working
* Jetpacks may seem a bit sluggish due to a tweak that was attempted. The tweak will be reverted soon.
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Wed Oct 27, 2010 3:01 pm
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Nnnx

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Post Re: Patch Notes: October 27, 2010 - VERSION 1.38
Hmm dodging vindicators gonna be hardcore.


Wed Oct 27, 2010 3:14 pm
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SuPReM
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Post Re: Patch Notes: October 27, 2010 - VERSION 1.38
hm GA is online but nothing happens after choosing the character :X
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Wed Oct 27, 2010 3:17 pm
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