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Board index » Global Agenda - Official Forums » Global Agenda - General Public Forums » Global Agenda - Announcements and Information » Patch Notes

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Patch Notes: October 8, 2010



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 Patch Notes: October 8, 2010 
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Nightweaver
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Joined: Mon Apr 19, 2010 8:56 am
Posts: 274
Steam Gamer Name: Nightweaver
Post Re: Patch Notes: Oct 8, 2010
Some well needed fixes.

Glad to see them. :ugeek:


Fri Oct 08, 2010 11:53 am
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Shivryn
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Post Re: Patch Notes: Oct 8, 2010
Yay! :D
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Fri Oct 08, 2010 12:01 pm
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Monstro

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Post Re: Patch Notes: Oct 8, 2010
I don't see anything about Bidlocking in AvA :(


Fri Oct 08, 2010 12:05 pm
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Seinken
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Post Re: Patch Notes: Oct 8, 2010
herpderp
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Fri Oct 08, 2010 12:16 pm
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bravado07


Joined: Sat Feb 13, 2010 4:53 pm
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Post Re: Patch Notes: Oct 8, 2010
Monstro wrote:
I don't see anything about Bidlocking in AvA :(


i thought bidlocking WAS AvA?


Fri Oct 08, 2010 12:19 pm
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Aexrael
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Joined: Sat Jan 10, 2009 11:49 am
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Location: Europe
Steam Gamer Name: Aexrael
Post Re: Patch Notes: Oct 8, 2010
Monstro wrote:
I don't see anything about Bidlocking in AvA :(


It's in 1.38


Fri Oct 08, 2010 12:38 pm
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dual
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Joined: Fri Feb 26, 2010 8:07 pm
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Steam Gamer Name: EpicBroccoli
Post Re: Patch Notes: Oct 8, 2010
THIS SOUNDS LIKE GOOD PATCH
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Fri Oct 08, 2010 12:51 pm
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Makoto
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Post Re: Patch Notes: Oct 8, 2010
"Fix for an issue in which deployable hit boxes were improperly offset."


does this mean that when i shoot a power station ALL of the power station/medcrate/sensor/turret has a hitbox andnot the base?

if so: YES!

if no: FAIL
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Fri Oct 08, 2010 1:03 pm
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dual
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Post Re: Patch Notes: Oct 8, 2010
hopefully they fixed mines too
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Fri Oct 08, 2010 1:07 pm
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Makoto
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Post Re: Patch Notes: Oct 8, 2010
EpicBroccoli wrote:
hopefully they fixed mines too


mines were doing that too?
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Fri Oct 08, 2010 1:12 pm
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