• Hi-Rez Studios
  •  Language
    • English - United StatesEnglish
  • Games
    • SMITE
      • Home
      • Refer A Friend
      • My referrals
      • Gods
      • Items
      • Player Stats
      • Teams
      • Leaderboard
    • Tribes
      • Home
      • Refer A Friend
      • My Referrals
    • Global Agenda
  • Support
  • Store
FAQ • Login • Register

Board index » Global Agenda - Official Forums » Global Agenda - General Public Forums » Global Agenda - Announcements and Information » Patch Notes

All times are UTC - 5 hours [ DST ]


Patch Notes: September 21, 2010 - VERSION 1.37



Post new topic This topic is locked, you cannot edit posts or make further replies.  Page 1 of 16
 [ 156 posts ]  Go to page 1, 2, 3, 4, 5 ... 16  Next
Print view | E-mail friend Previous topic | Next topic 
 Patch Notes: September 21, 2010 - VERSION 1.37 
Author Message
HiRezDuke
User avatar

Hi-Rez Team Member
Hi-Rez Team Member

Joined: Thu Jul 15, 2010 1:07 pm
Posts: 5251
Location: Hi-Rez
Post Patch Notes: September 21, 2010 - VERSION 1.37
http://hi-rez.custhelp.com/app/answers/detail/a_id/220


Mon Sep 20, 2010 7:18 pm
Profile
Canucck

Alpha Tester
Alpha Tester

Joined: Thu Oct 30, 2008 4:54 pm
Posts: 3944
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
Thank god those AvA rewards that no one wanted made it into the patch


Mon Sep 20, 2010 7:25 pm
Profile
Doxlogik
User avatar

Beta Tester
Beta Tester

Joined: Tue Jan 26, 2010 8:51 am
Posts: 8341
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
Canucck wrote:
Thank god those AvA rewards that no one wanted made it into the patch

Gah. :cry: :(
_________________
-iKill


Mon Sep 20, 2010 7:30 pm
Profile
wedosimmons


Joined: Mon Mar 16, 2009 10:03 pm
Posts: 54
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
can you say recons with 10 mines! uh oh!


Mon Sep 20, 2010 8:16 pm
Profile
RogueMaster


Joined: Tue Jul 07, 2009 12:19 am
Posts: 4
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
Really?

Vanity item blueprints sold on the auction house?

Way to spit on the newer players, who don't have hundreds of thousands of credits available, just for the blueprints, let alone the retarded prices that will be asked for the items themselves.


Mon Sep 20, 2010 8:19 pm
Profile
danMock
User avatar


Joined: Wed Oct 21, 2009 7:52 am
Posts: 1314
Location: Tallahassee, FL
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
Canucck wrote:
Thank god those AvA rewards that no one wanted made it into the patch


Mon Sep 20, 2010 8:21 pm
Profile
Xtol

Beta Tester
Beta Tester

Joined: Tue Jul 07, 2009 12:27 pm
Posts: 950
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
I'm assuming you still only get 1 flair mailed to you for achievements that require you to use 4 characters?


Mon Sep 20, 2010 8:23 pm
Profile
danMock
User avatar


Joined: Wed Oct 21, 2009 7:52 am
Posts: 1314
Location: Tallahassee, FL
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
RogueMaster wrote:
Really?

Vanity item blueprints sold on the auction house?

Way to spit on the newer players, who don't have hundreds of thousands of credits available, just for the blueprints, let alone the retarded prices that will be asked for the items themselves.


Not hundreds of thousands, tens of millions.

HiRez does not care RogueMaster, they do not care.

On a side note, I will suck (insert a word here) for Elf Googles, I am poor, like 11K credits poor.


Mon Sep 20, 2010 8:24 pm
Profile
danMock
User avatar


Joined: Wed Oct 21, 2009 7:52 am
Posts: 1314
Location: Tallahassee, FL
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
What the hell does this mean?

000000
Star Rankings from skills now fade in between variance 17-18.25. This prevents an issue where users sometimes saw their star ranking suddenly drop after an unusual match.
000000

Why?

0000
Neutralize Wave - Neutralise wave no longer deals damage for each effect removed. It also provides a poison effect comparable to Poison Aura. Radius changed from 45 to 35.
0000

What the f***?

000
Melee devices no longer give backtsab buff when backstabbing a turret.
000

Stupid!

00
Only a very limited number of blueprints for these items will be placed on the Auction House for bidding. One you win this blueprint, you can craft unlimited items with it.
00

OP Mines FTL

0
Agencies that win an AvA season are awarded special weapons and devices not currently available anywhere else in the game. A limited number of these items are awarded for each win, deposited in the Agency's Inventory. These items will bind once equipped. Example: Archer's Folly - A unique Standard Mine variant that, in addition to having the OC damage upgrade, also increases the maximum number of mines that can be deployed at once, and reduces the time to deploy mines by half
0

Other than what I said above, the patch looks awesome!


Mon Sep 20, 2010 8:29 pm
Profile
Yufina


Joined: Mon Jan 12, 2009 11:10 pm
Posts: 800
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
cakeland wrote:
What the hell does this mean?

000000
Star Rankings from skills now fade in between variance 17-18.25. This prevents an issue where users sometimes saw their star ranking suddenly drop after an unusual match.
000000

Matches have less of an impact then before so you wont go 5 stars to 3 stars after 3 losses.

Why?

0000
Neutralize Wave - Neutralise wave no longer deals damage for each effect removed. It also provides a poison effect comparable to Poison Aura. Radius changed from 45 to 35.
0000

No clue but it does about 150 per tick so it is fine how they changed it.

What the f***?

000
Melee devices no longer give backtsab buff when backstabbing a turret.
000

Rere is now weaker, what are you crying about? i thought everyone hated rere..

Stupid!

00
Only a very limited number of blueprints for these items will be placed on the Auction House for bidding. One you win this blueprint, you can craft unlimited items with it.
00

Rich get richer, poor cry and pay up.

OP Mines FTL

0
Agencies that win an AvA season are awarded special weapons and devices not currently available anywhere else in the game. A limited number of these items are awarded for each win, deposited in the Agency's Inventory. These items will bind once equipped. Example: Archer's Folly - A unique Standard Mine variant that, in addition to having the OC damage upgrade, also increases the maximum number of mines that can be deployed at once, and reduces the time to deploy mines by half
0

New items, new strategy's, More crying, more reason to play ava, and i might play..

Other than what I said above, the patch looks awesome!
_________________
Past mmo's:Warhammer ,EvE ,and WOW
Ideas I support:
viewtopic.php?f=170&t=23863
viewtopic.php?f=170&t=24376&p=336235#p336235


Mon Sep 20, 2010 8:57 pm
Profile
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  Page 1 of 16
 [ 156 posts ]  Go to page 1, 2, 3, 4, 5 ... 16  Next

Board index » Global Agenda - Official Forums » Global Agenda - General Public Forums » Global Agenda - Announcements and Information » Patch Notes

All times are UTC - 5 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © phpBB Group.
Phpbb Style Designed and Copyrighted by Vjacheslav Trushkin for Free Forums/DivisionCore.
Terms of Service and Privacy Policy

All content © Hi-Rez Studios.