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Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Map Feedback » CTF Map Feedback

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Map feedback - Temple Ruins [CTF]

Moderator: HiRezKP



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 Map feedback - Temple Ruins [CTF] 
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AnUser


Joined: Thu May 24, 2012 6:49 pm
Posts: 22
Post Re: Map feedback - Temple Ruins [CTF]
I would love to leave feedback on this map but I have only seen it briefly once as it ISN'T IN THE ROTATION


Sat Jul 28, 2012 5:16 am
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HiRezKP

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Joined: Sun Jun 07, 2009 12:32 am
Posts: 139
Post Re: Map feedback - Temple Ruins [CTF]
I believe it has been removed until the repair station fix is in. Sorry for the inconvenience.
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Sat Jul 28, 2012 9:20 am
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AnUser


Joined: Thu May 24, 2012 6:49 pm
Posts: 22
Post Re: Map feedback - Temple Ruins [CTF]
HiRezKP wrote:
I believe it has been removed until the repair station fix is in. Sorry for the inconvenience.



Good to hear, thanks! Looks like a massive improvement btw.


Sat Jul 28, 2012 11:42 am
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Newmz
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Joined: Sun Apr 10, 2011 2:44 pm
Posts: 5068
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Post Re: Map feedback - Temple Ruins [CTF]
while you're at it, do something with the generator :|
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Sat Jul 28, 2012 5:14 pm
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BitRaiser
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Joined: Sat Feb 18, 2012 6:38 pm
Posts: 148
Post Re: Map feedback - Temple Ruins [CTF]
and the inventory station
and the flag stand
and the textures
and the terrain

And how about *not* diluting it down to just another grab and go map for the cappers that don't like to use teamwork on offence?

just saying


Sat Jul 28, 2012 5:22 pm
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AFireInAsa
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Joined: Tue Jan 11, 2011 4:10 pm
Posts: 1069
Post Re: Map feedback - Temple Ruins [CTF]
HiRezKP wrote:
I believe it has been removed until the repair station fix is in. Sorry for the inconvenience.


Wrong color orange.
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Mon Jul 30, 2012 2:21 pm
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Greth


Joined: Mon Oct 10, 2011 2:03 pm
Posts: 979
Location: Belgium
Steam Gamer Name: Greth
Post Re: Map feedback - Temple Ruins [CTF]
So, to fix TR's 'dull' appearance...
I came across this series of photos, there are some stunning pictures of lava flows. I think it shows that TR's problem is that the grey base color. There is too much ash and dirt. A lava planet is red and black, not grey and brown. Starcraft's 'ash' planet tileset made the same mistake because black and red are too dominant, but I think it's worth a shot.

http://pubs.usgs.gov/dds/dds-80/album.html
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Tue Jul 31, 2012 5:06 am
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AnUser


Joined: Thu May 24, 2012 6:49 pm
Posts: 22
Post Re: Map feedback - Temple Ruins [CTF]
This map STILL not back in rotation? Or are we just not going to get to see it again?


Tue Jul 31, 2012 9:45 am
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Lesteriuse
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Joined: Mon Feb 20, 2012 4:39 pm
Posts: 1744
Location: Zagreb, Croatia
Post Re: Map feedback - Temple Ruins [CTF]
AnUser wrote:
This map STILL not back in rotation? Or are we just not going to get to see it again?

It wasn't even supposed to be back in the rotation as the repair stations were assigned to the wrong team. You'll see it in the next patch, which should be soon as this patch broke a metric f*** of things.
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Tue Jul 31, 2012 1:34 pm
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TeodZero


Joined: Mon Mar 05, 2012 6:44 am
Posts: 80
Post Re: Map feedback - Temple Ruins [CTF]
Before you add this map into rotation.

This mountain would look cool...
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...if it wasn't flat.
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Tue Jul 31, 2012 2:07 pm
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