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Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Feedback & Constructive Discussion

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Tribes - Where we stand

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 Tribes - Where we stand 
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illerFFN
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Joined: Wed Apr 14, 2010 6:52 pm
Posts: 1174
Post Re: Tribes - Where we stand
couldn't follow any of this.... just seemed monotonous or basically 1 cogent point disguised as 5 incoherent ones.


Sun Aug 05, 2012 5:53 am
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Denialed


Joined: Sat Aug 04, 2012 7:02 pm
Posts: 11
Post Re: Tribes - Where we stand
illerFFN wrote:
couldn't follow any of this.... just seemed monotonous or basically 1 cogent point disguised as 5 incoherent ones.


Okay, do you care to elaborate?


Sun Aug 05, 2012 5:55 am
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Etheralking
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Joined: Thu Nov 18, 2010 4:08 pm
Posts: 149
Post Re: Tribes - Where we stand
Denialed wrote:
Etheralking wrote:
Denialed wrote:
Im pretty sure that HI-Rez doesnt make any money if people only play to have fun, so i can only stress, that they only make money on people striving to level up a certian class or build.

As i wrote in my post, the game is obviously about having fun, but you cant rule out one or the other. As when i write leveling, im not only talking about getting to level 21 or the likes, im talking about leveling your prefered class, weapons, builds etc.

I do appreciate your inputs though!


View the game as any other FPS games, except that you have to play an X amount to acquire new guns... IDK where you are getting this leveling up BS from, but the game has the GAME itself in the center, not the framework.


And i dont know where you get from my post, that im saying the game isnt about the game. All of the suggested improvements is secondary, nevertheless improvements. Im not saying you have to agree with me, nor am i trying to tell you what to think. What im saying is, the system is in the game and it could use some improvements. Besides, it wasnt the only thing i brought up.



OK, since you were unhappy with my last response let me start over in the same manner as the one you liked from that other guy:

1: Learning curve has ALWAYS been high in Tribes. Sorry, but if you can't follow in skill-progression then maybe T:A isn't for you. In terms of the item leveling and purchasing:

With booster it takes about 4 full-time ctf-matches to have an equipped item fully mastered.
Buying the BEST gear for the PTH costs 1140 gold.

INCLUDING the perks, which are interchangeable. Apply your smarts when "leveling", ie. acquiring weapons. Make up your mind in which direction you want to go before using any gold or exp. That way you don't waste it and don't end up feeling "like you wasted a lot of money on nothing"

The largest gold-pack is 7500 gold (39$) and for that you can get the best loadouts for every single class AND THEN SOME.

2: I really feel that you are missing the point here :P It isn't WoW, and the little accolades and medals they have IS indeed just FOR those low-levels you mentioned, wanting to get some more "appreciation" for their actions. After that it's your own enjoyment. No more noobie-time where they flash GJ in front of you. It's serious-mode yo, grown-up style.

3: Yes. See my post at forum.hirezstudios.com/phpbb/viewtopic.php?f=313&t=84451 where I address just this.

4: See nr. 1. Things are really cheap imo. I've only bought 1 30-day booster and a 6000 gold pack. I have 2,5 million exp to spare as well as 4000 gold. If it's cheap for me I don't see why it can't be for you as well... :)'

5: Yes the scoreboard is lacking in detail and finesse, but as of now it's like on the bottom of the bottom-list of the things to do for Hi-Rez, unless they perform another complete UI overhaul.

Hope that answers your queries for you :) Peace
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Sun Aug 05, 2012 6:46 am
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shmeetzTA
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Joined: Sat Feb 18, 2012 7:29 am
Posts: 691
Post Re: Tribes - Where we stand
wickwire-mr wrote:
Booster doesn't help with leveling ranks, as ranks are purely based on time played.


I think the Bonus score helps with the rank. It isn't based just on time, i've been testing it. If you want to rank up faster you'll need to place at the top of the scoreboard at the end of the match. Then the bonus score gets factored in there too for an even bigger step forward.

If you had one of the 16 ppl who have reached level 50 start a new account and had another guy who doesn't play video games at all aslo start an account, then you had them both play for the exact same amount of time per day, the level 50 guy would be ranking up and unlocking everything much, much faster that the new guy, who's never even played a video game.
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Ever feel like the guy you're fighting is able to stay in the air for just a little longer than everyone else?
http://www.youtube.com/watch?v=32Cd5XogxnE

Last edited by shmeetzTA on Sun Aug 05, 2012 7:20 pm, edited 1 time in total.

Sun Aug 05, 2012 3:42 pm
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HazerAM


Joined: Mon Mar 12, 2012 9:26 pm
Posts: 67
Post Re: Tribes - Where we stand
I will try my best not to sound harsh:

Really, Number 2 is the real problem for #3 and #5. And #1 is just due to the game being Tribes. The original was criticized for having to large of a learning curve, and you didnt have to 'unlock' anything there. I wouldnt say that limiting your loadouts is a good way to blunt the learning curve.

But back to earning awards: The problems with people NOT playing the game correctly are due to prioritizing individual rewards over the goals of the gameplay. As long as they exist, this will remain constant.

It is so much easier to just play YOUR best game than to even care about your own team winning, let alone providing a support role when needed. I can earn more XP (and unlock even more stuff) by simply playing GENERHATER all map long. I dont care if my own GEN is down. I dont care if the map goes 5-0 and I lose. I still earn more XP on the losing team than 90% of the winning team.

So what possible reason do I have to play any other game than my own, when the goal is to keep unlocking all this stuff they are trying to get me to buy faster?

And this really only applies to weapons/classes/perks. Accolades are worthless. As long as you feel like you get some achievement from them, you are distracted from the original goal of a teamplay game.
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Hi-rez is so busy trying to 'force' equality of player skill level in order to appease the masses (who generally lack skill) that the game goes through these ridiculous iterations of 'balance'.


Sun Aug 05, 2012 6:06 pm
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Durzaka


Joined: Sat Feb 11, 2012 5:42 pm
Posts: 1276
Post Re: Tribes - Where we stand
shmeetzTA wrote:
wickwire-mr wrote:
Booster doesn't help with leveling ranks, as ranks are purely based on time played.


I think the Bonus score helps with the rank. It isn't based just on time, i've been testing it. If you want to rank up faster you'll need to place at the top of the scoreboard at the end of the match. Then the bonus score gets factored in there too for an even bigger step forward.

If you had one of the 16 ppl who have reached level 50 start a new account and had another guy who doesn't play video games at all aslo start an account, then you had them both play for the exact same amount of time per day, the level 50 guy would leave the new guy in the dust when it came to ranking up.



You are wrong.

ONLY base xp affects your rank. And Base xp is only effected by time played (and double xp weekend).


Sun Aug 05, 2012 6:24 pm
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Etheralking
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Joined: Thu Nov 18, 2010 4:08 pm
Posts: 149
Post Re: Tribes - Where we stand
Durzaka wrote:
shmeetzTA wrote:
wickwire-mr wrote:
Booster doesn't help with leveling ranks, as ranks are purely based on time played.


I think the Bonus score helps with the rank. It isn't based just on time, i've been testing it. If you want to rank up faster you'll need to place at the top of the scoreboard at the end of the match. Then the bonus score gets factored in there too for an even bigger step forward.

If you had one of the 16 ppl who have reached level 50 start a new account and had another guy who doesn't play video games at all aslo start an account, then you had them both play for the exact same amount of time per day, the level 50 guy would leave the new guy in the dust when it came to ranking up.



You are wrong.

ONLY base xp affects your rank. And Base xp is only effected by time played (and double xp weekend).


OOPS MISREAD.
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Last edited by Etheralking on Sun Aug 05, 2012 7:13 pm, edited 1 time in total.

Sun Aug 05, 2012 6:47 pm
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Durzaka


Joined: Sat Feb 11, 2012 5:42 pm
Posts: 1276
Post Re: Tribes - Where we stand
Etheralking wrote:



What? And you didn't reply to my big post? Shame on you.



your post just above mine?

I did. it doesn't have anything to do with him being wrong about how ranks work.


Sun Aug 05, 2012 7:02 pm
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shmeetzTA
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Joined: Sat Feb 18, 2012 7:29 am
Posts: 691
Post Re: Tribes - Where we stand
Durzaka wrote:
You are wrong.

ONLY base xp affects your rank. And Base xp is only effected by time played (and double xp weekend).


So you're saying that the example i gave wouldn't happen?
Quote:
If you had one of the 16 ppl who have reached level 50 start a new account and had another guy who doesn't play video games at all aslo start an account, then you had them both play for the exact same amount of time per day, the level 50 guy would be ranking up and unlocking everything much, much faster that the new guy, who's never even played a video game.


You're saying in that situation that they're both going to reach each new rank at the exact same time?
_________________
Ever feel like the guy you're fighting is able to stay in the air for just a little longer than everyone else?
http://www.youtube.com/watch?v=32Cd5XogxnE


Sun Aug 05, 2012 7:18 pm
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Durzaka


Joined: Sat Feb 11, 2012 5:42 pm
Posts: 1276
Post Re: Tribes - Where we stand
shmeetzTA wrote:
Durzaka wrote:
You are wrong.

ONLY base xp affects your rank. And Base xp is only effected by time played (and double xp weekend).


So you're saying that the example i gave wouldn't happen?
Quote:
If you had one of the 16 ppl who have reached level 50 start a new account and had another guy who doesn't play video games at all aslo start an account, then you had them both play for the exact same amount of time per day, the level 50 guy would be ranking up and unlocking everything much, much faster that the new guy, who's never even played a video game.


You're saying in that situation that they're both going to reach each new rank at the exact same time?



Yes.

They will both reach rank 50 at 1150 hours played (roughly, i dont remember the exact number).


Sun Aug 05, 2012 7:30 pm
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