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Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Feedback & Constructive Discussion

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Melee Accolades?

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 Melee Accolades? 
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Dasein808
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Joined: Sat Feb 11, 2012 10:52 pm
Posts: 147
Post Melee Accolades?
Any chance of a speed melee accolade?

Like most everyone else, I love blue plates, but I've recently taken to trying to connect melee MAs as well as high speed melee strikes.

I got my fastest melee strike so far at 168 Km/h, granted it was against a stationary sent, but I still felt like there should be an accolade to reward the feat because timing and spacing it while you're also stationary can still produce harbl results.

Thank you again for resurrecting the series, HR, it's moments like this that make me want to leap from my chair pumping my fist in celebration while craving more.



Wed May 09, 2012 2:42 am
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DrEuthanasia
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Beta Tester
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Joined: Thu Dec 17, 2009 5:20 pm
Posts: 1101
Post Re: Melee Accolades?
I think I speak for everyone (sane) when I say that I would much rather the false feedback from melee be fixed before it got any other, less meaningful attention. That aside, though, and considering how implementing accolades and fixing things like netcode aren't likely to be part of the same job description, yes. I would very much like more acknowledgement for my endeavors than a simple, universal 200 credit bonus.

I'm proud of every time I can make the MVP stats with Martial Art, but given how undervalued each individual accolade is, it's more dependent on everyone in the match not knowing how to land mid-airs or stay alive for prolonged periods of time than it is on my own impressive ability to melee people in almost any environment.


Wed May 09, 2012 3:27 am
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Myrdraal


Joined: Mon Nov 01, 2010 4:05 pm
Posts: 871
Post Re: Melee Accolades?
I once meleed a high speed capper a few feet from capping while I was going at over 200 at a nearly perpendicular angle after my shot had missed. We couldn't return the flag and they capped anyway but it was pretty epic.
_________________
Tribes:Welfare. Where every map is designed to give away grabs to poor cappers so they can feel special.


Wed May 09, 2012 10:53 am
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Punichan


Joined: Wed Jan 04, 2012 3:46 am
Posts: 452
Post Re: Melee Accolades?
speaking of Melee atk... I wonder what's YOUR favorite Melee kill in the game?

I had once racing to chase/intercept a capper to their base in Arx... using a Jugg, cut him/her off RIGHT WHEN the capper about to go to their flag, next to the gen entrance (front) capper was flying (low) towards flag from the right (bridge) to the flag, I enter from the front (mid field) toward my flag... speed air melee kill the capper! AND RETURN THE FLAG in the same time!!!!!! I was so cool, sooooo cool that the entire enemy team was giving me a fire works for my AWESOME DISPLAY of skill/dedication/persistence using a Jugg to intercept a light (YES, CQC)... ON ME... I was killed about 3 second after the flag return, of course... but none the less... it was the BEST AIR MELEE KILL EVER!

I think melee accos should differ from ground, speed , Hi-speed (capper speed, like 150Mph kill, should also damage boost when speed after 100MPH), back, sticky(having a sticky on you, and still melee the guy to death), air, HI-air (we are talking about 2 of you falling from a tower, and you slashed the other guy to death in air WHILE FALLING to your doom; fall damage death have to follow, other wise it's counted as an air melee, and this acco ONLY can be earn WITH the air kill, seeing how air kill acco will be earned right after you make the kill, and Hi-air kill is earned AFTER DEATH) yeah!~ totally!~

that day... I would have earned (speed melee; any speed faster than 2X class running this is ADDED for melee acco, air melee; as long as you are off the ground this one replaces melee kill when you kill someone in air)


Wed May 09, 2012 1:42 pm
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Elysiume


Joined: Fri Dec 02, 2011 4:33 pm
Posts: 1058
Post Re: Melee Accolades?
I'd like melee to actually work properly before they add anything else to it.
_________________
100% inheritance is something the game needs.
Jetpacks need to behave more like jetpacks, at all speeds.


Wed May 09, 2012 2:13 pm
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