• Hi-Rez Studios
  •  Language
    • English - United StatesEnglish
  • Games
    • SMITE
      • Home
      • Refer A Friend
      • My referrals
      • Gods
      • Items
      • Player Stats
      • Teams
      • Leaderboard
    • Tribes
      • Home
      • Refer A Friend
      • My Referrals
    • Global Agenda
  • Support
  • Store
FAQ • Login • Register

Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Feedback & Constructive Discussion

All times are UTC - 5 hours [ DST ]


Forum rules


Please click here to view the forum rules

Jetpack's vertical momentum issue

Moderator: Cyberlink



Post new topic Reply to topic  Page 3 of 3
 [ 25 posts ]  Go to page Previous  1, 2, 3
Previous topic | Next topic 
 Jetpack's vertical momentum issue 
Author Message
starlinvf

Beta Tester
Beta Tester

Joined: Wed Dec 16, 2009 6:31 am
Posts: 1478
Post Re: Jetpack's vertical momentum issue
hvcterr wrote:
Meh, I'm not happy with several aspects of the physics engine, but I do want to emphasize that game programming is like theater. You craft an illusion as best you can, but a lot of the props will be fake if you look at them close up, and the set-pieces are really just single flimsy walls, etc. A "real" physics engine isn't always what you need.

The problem with T:A is that the illusion has worn thin in areas and the audience can see tell-tales that shouldn't be visible.




What I was promised....








What I got.....


http://www.youtube.com/watch?v=eqiRyLYn ... age#t=307s
_________________
"Even if it is just a gimmick, you can bet it'll be a crowd pleaser to see a player's feet kick up in the air and initiate a top down attack."


Mon May 07, 2012 12:15 pm
Profile
Oroibahazopi


Joined: Mon Jan 30, 2012 9:26 pm
Posts: 1139
Post Re: Jetpack's vertical momentum issue
I'd love to know what the actual physics is, though I'm not interested enough to ski around for ages when there's XP to be makin'

You see with an actual physical system you actually get a situation where it's easier to gain speed at low velocity than it is to maintain a high speed, also you get a natural speed limit. Isn't this what's wanted?

The equations might be a bit messy but not overly burdensome to program in an efficient way.


Tue May 08, 2012 1:14 am
Profile
Spinebuster


Joined: Fri Dec 23, 2011 8:28 pm
Posts: 397
Post Re: Jetpack's vertical momentum issue
1) Open File

2) Find: ThrustForce = 0.20;

3) Change to: ThrustForce = 0.40;

4) Save File

5) Release Patch

6) Tell the world you saved tribes......


Wed May 09, 2012 9:05 pm
Profile
Transpersonal


Joined: Fri Sep 16, 2011 11:27 pm
Posts: 1083
Post Re: Jetpack's vertical momentum issue
hvcterr wrote:
Meh, I'm not happy with several aspects of the physics engine, but I do want to emphasize that game programming is like theater. You craft an illusion as best you can, but a lot of the props will be fake if you look at them close up, and the set-pieces are really just single flimsy walls, etc. A "real" physics engine isn't always what you need.

The problem with T:A is that the illusion has worn thin in areas and the audience can see tell-tales that shouldn't be visible.


I like your description.


Wed May 09, 2012 11:08 pm
Profile
ArchangelXv1
User avatar


Joined: Sun Mar 06, 2011 9:05 pm
Posts: 1600
Location: Oahu,Hawaii
Post Re: Jetpack's vertical momentum issue
Spinebuster wrote:
1) Open File

2) Find: ThrustForce = 0.20;

3) Change to: ThrustForce = 0.40;

4) Save File

5) Release Patch

6) Tell the world you saved tribes......


BRILLIANT! GIVE THIS MAN A F'ING MEDAL!
_________________
Communication is a very worthy thing.
Image
Fool's Epic T1 Movie


Thu May 10, 2012 12:35 am
Profile WWW
Display posts from previous:  Sort by  
Post new topic Reply to topic  Page 3 of 3
 [ 25 posts ]  Go to page Previous  1, 2, 3

Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Feedback & Constructive Discussion

All times are UTC - 5 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © phpBB Group.
Phpbb Style Designed and Copyrighted by Vjacheslav Trushkin for Free Forums/DivisionCore.
Terms of Service and Privacy Policy

All content © Hi-Rez Studios.