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Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Feedback & Constructive Discussion

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Heavy Spinfusor Buff + Jet Pack Adjustment?

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 Heavy Spinfusor Buff + Jet Pack Adjustment? 
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Alpherior
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Joined: Sat Jun 05, 2010 9:01 pm
Posts: 266
Location: Ontario, Canada
Post Re: Heavy Spinfusor Buff + Jet Pack Adjustment?
I just checked a "patch notes" thread from... I think a dev. Is there any actual way we can ensure that they see our requests about the Brute and Heavy Spinfusor...?
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ImageMain Class: Brute
(Devestator Spinfusor/Plasma Cannon/Extended Fractal/Safety Third/Potential Energy/Survival Pack)


Fri Mar 16, 2012 10:18 pm
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Alpherior
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Joined: Sat Jun 05, 2010 9:01 pm
Posts: 266
Location: Ontario, Canada
Post Re: Heavy Spinfusor Buff + Jet Pack Adjustment?
... Just thought I'd bump this, seeing as there has been no addressing of any Brute or Heavy Spinfusor specific issues in patches, yet. I hope that with the Infiltrator patch, there will be a patch in the future specific to each type, hopefully including Brute and tending to its weapons (and not just adding new weapons, but actually adjusting the weapons it has!)
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ImageMain Class: Brute
(Devestator Spinfusor/Plasma Cannon/Extended Fractal/Safety Third/Potential Energy/Survival Pack)


Tue Mar 27, 2012 11:35 pm
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DibbzTheLoner
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Joined: Mon Mar 05, 2012 8:30 am
Posts: 1616
Location: Australia
Steam Gamer Name: Dibbz
Post Re: Heavy Spinfusor Buff + Jet Pack Adjustment?
Personally I'm fine with the massive reload time, I just wish the damage output matched it....
At the moment it kills virtually everything from Base Turrets to players to deployables in the same number of hits as the Soldier's Spinfusor.... only much more slowly.

Mk. 0 Base Turrets are reduced to so little health after the first 3 hits that you literally can't see any red on the health bar, yet they still aren't dead..... seems like the weapon has been very finely calibrated to be less than useful.



As for jetpacks, the Energy Pack really needs to grant increased regeneration speed instead of the +5 Energy upgrades, since in practice it doesn't really add any mobility since you spend all your time waiting for it to regen anyway.
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Fri Apr 06, 2012 5:51 pm
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