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Board index » Tribes: Ascend - Official Forums » Tribes: Ascend - General Public Forums » Tribes: Ascend - Patch Notes & Announcements

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Nov 22, 2011: Patch 0.1.562.0



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 Nov 22, 2011: Patch 0.1.562.0 
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Chimik
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Joined: Wed Feb 09, 2011 6:11 am
Posts: 2
Post Re: Nov 22, 2011: Patch 0.1.562.0
My hi-rez launcher say "Version: (0.1.563.0)" wtf?


Tue Nov 22, 2011 2:36 pm
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NeoRussia
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Joined: Fri Jun 25, 2010 9:57 pm
Posts: 112
Post Re: Nov 22, 2011: Patch 0.1.562.0
I don't think vehicles should be cheaper, they should be buffed.
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Tue Nov 22, 2011 4:49 pm
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Yidbon
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Joined: Sun Mar 13, 2011 10:08 am
Posts: 495
Post Re: Nov 22, 2011: Patch 0.1.562.0
Ufo13 wrote:
Guys, bug fixes are awesome and necessary but why don't we all take advantage of your weekly patch and try different values for physics, jets, skiing, weapons, etc..? Quick iterations and feedback would lead to very very good results!

When will you start addressing MAJOR issues the community has been screaming about since Alpha? I am talking about projectile inheritance, jet recharge times, discs speed, skiing uphill being totally broken (and annoying), disc jump and last but not least HIT SCAN WEAPONS?



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Wed Nov 23, 2011 1:03 pm
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xDjentleman


Joined: Sun Nov 13, 2011 6:24 am
Posts: 6
Post Re: Nov 22, 2011: Patch 0.1.562.0
Yidbon wrote:
Ufo13 wrote:
Guys, bug fixes are awesome and necessary but why don't we all take advantage of your weekly patch and try different values for physics, jets, skiing, weapons, etc..? Quick iterations and feedback would lead to very very good results!

When will you start addressing MAJOR issues the community has been screaming about since Alpha? I am talking about projectile inheritance, jet recharge times, discs speed, skiing uphill being totally broken (and annoying), disc jump and last but not least HIT SCAN WEAPONS?



+100



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Thu Nov 24, 2011 12:18 pm
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