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Board index » Global Agenda - Official Forums » Global Agenda - General Public Forums » Global Agenda - Announcements and Information » Patch Notes

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Patch Notes: October 29, 2010



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 Patch Notes: October 29, 2010 
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HiRezMaria

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Joined: Thu Jul 16, 2009 8:59 pm
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Post Patch Notes: October 29, 2010
http://hi-rez.custhelp.com/app/answers/detail/a_id/236


Thu Oct 28, 2010 5:26 pm
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Andur
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Joined: Tue May 05, 2009 7:35 pm
Posts: 5836
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Post Re: Patch Notes: October 29, 2010
It would be nice if scheduled server downtime wouldn't collide with AvA zones.


Thu Oct 28, 2010 6:02 pm
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bizmas


Joined: Tue Feb 09, 2010 6:51 pm
Posts: 226
Location: Bizmas.
Steam Gamer Name: Bizmas.
Post Re: Patch Notes: October 29, 2010
no ava on friday


Thu Oct 28, 2010 6:10 pm
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bodr

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Joined: Sat Jan 23, 2010 6:51 pm
Posts: 233
Post Re: Patch Notes: October 29, 2010
Cant add new blue weapons to Auction House. Fix this on server side pls
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Thu Oct 28, 2010 6:33 pm
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SteamTrout
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Joined: Sun Aug 22, 2010 10:21 am
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Location: Land of Rainbows and Sunshine
Post Re: Patch Notes: October 29, 2010
Finally, now my lifetime as a medic in AvA will be longer than 2 seconds.
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Fri Oct 29, 2010 3:41 am
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HiRezDuke
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Post Re: Patch Notes: October 29, 2010
For the sake of getting these changes patched a little faster, we'll probably take the server down at 11:30 AM Eastern.

Stay tuned for in-game announcements.

EDIT: Scratch that. We're sticking to the original down time of Noon Eastern.


Fri Oct 29, 2010 10:50 am
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Rantology
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Post Re: Patch Notes: October 29, 2010
JP FIX THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU
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Fri Oct 29, 2010 11:06 am
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dawnDus
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Joined: Mon Feb 01, 2010 8:41 pm
Posts: 160
Post Re: Patch Notes: October 29, 2010
Rantology wrote:
JP FIX THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU THANK YOU

AND HM-44 WORKS AGAIN
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Fri Oct 29, 2010 11:08 am
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Snappy42


Joined: Sun Jun 27, 2010 12:09 am
Posts: 91
Post Re: Patch Notes: October 29, 2010
Quote:
Unchecking "High Material Detail" causes the effects of several Medic devices to be opaque.

Was this fixed too?


Fri Oct 29, 2010 11:11 am
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HiRezDuke
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Post Re: Patch Notes: October 29, 2010
Snappy42 wrote:
Quote:
Unchecking "High Material Detail" causes the effects of several Medic devices to be opaque.

Was this fixed too?

Not yet. We will get it fixed soon.


Fri Oct 29, 2010 11:12 am
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