• Hi-Rez Studios
  •  Language
    • English - United StatesEnglish
  • Games
    • SMITE
      • Home
      • Refer A Friend
      • My referrals
      • Gods
      • Items
      • Player Stats
      • Teams
      • Leaderboard
    • Tribes
      • Home
      • Refer A Friend
      • My Referrals
    • Global Agenda
  • Support
  • Store
FAQ • Login • Register

Board index » Global Agenda - Official Forums » Global Agenda - General Public Forums » Global Agenda - Announcements and Information » Patch Notes

All times are UTC - 5 hours [ DST ]


Patch Notes: September 21, 2010 - VERSION 1.37



Post new topic This topic is locked, you cannot edit posts or make further replies.  Page 10 of 16
 [ 156 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11, 12, 13 ... 16  Next
Print view | E-mail friend Previous topic | Next topic 
 Patch Notes: September 21, 2010 - VERSION 1.37 
Author Message
Bakzoid


Joined: Mon Aug 09, 2010 5:33 pm
Posts: 8
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
I like everything I've seen so far: the achievement systems seems to work well and the profile system is a nice addition.

Although, giving the top Agencies better weapons is a mistake; it will make the top Agencies even better and will eventually kill off the less experienced agencies. I think the best solutions would be to not give new weapons, but new weapons skins, or make the new weapons only usable in merc and PvE.


Tue Sep 21, 2010 6:47 pm
Profile
Llamatron
User avatar

Beta Tester
Beta Tester

Joined: Mon Jan 04, 2010 9:53 am
Posts: 531
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
Ashimmu wrote:
duke, what's the status on the being able to have 2 healing grenades?


Any news about that? More worried about the 10 mines recons tho personally.


Tue Sep 21, 2010 6:49 pm
Profile
Wobberjockey
User avatar

Beta Tester
Beta Tester

Joined: Tue Dec 22, 2009 4:30 am
Posts: 8726
Location: In a handbasket, heading somewhere
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
Llamatron wrote:
Ashimmu wrote:
duke, what's the status on the being able to have 2 healing grenades?


Any news about that? More worried about the 10 mines recons tho personally.

honestly, just killing the recon with the mines is the best plan on dealing with them, same as ever

and remember , having a magmalancer splash the point will net them a bunch of free bot kills, and likely light the offending recon on fire
_________________
Image
original art at http://tinyurl.com/shazbotsig
The Tribes READ ME. Quite possibly the most important thread you'll never read


Tue Sep 21, 2010 6:58 pm
Profile
Ondal

Beta Tester
Beta Tester

Joined: Mon Jan 11, 2010 5:34 pm
Posts: 786
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
Don't give empowering items to winners. They are already winners, they showed they could, they don't need anything more to get ahead of everyone else. I'd think this was common sense, but apparently not.
_________________
"If you speed up a dogs brain a 1000 times, you'll have a machine which can find it's crotch in mere nanoseconds" - Science fact.


Tue Sep 21, 2010 7:57 pm
Profile
HesssierLord


Joined: Sat Aug 21, 2010 1:47 am
Posts: 1
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
April wrote:
Thanks Nomad since we are on a personal subject i must say that its impressive how you're "someone" online. You know what hat usually means though hey? that you're a "no one" offline.


Remember two posts ago? When you were talking about people posting personal attacks. Grats, and Hypocrisy +1.


Tue Sep 21, 2010 8:19 pm
Profile
shaodom
User avatar


Joined: Sun Aug 15, 2010 6:22 pm
Posts: 20
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
Since the achievements are from all chars and not from a single one.
The achievement helms should be at least account bound and not char bound...
I didn't know how they look like and got it on my assault just to see that it ain't fir to any armor well :(
Or a preview would have been a nice idea... But it is to late now...
_________________
.

Last edited by shaodom on Tue Sep 21, 2010 9:34 pm, edited 1 time in total.

Tue Sep 21, 2010 8:25 pm
Profile
April


Joined: Fri Mar 26, 2010 7:42 am
Posts: 17
Location: Australia
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
-Nomad- wrote:
You being bad makes me emo okay that makes total sense.

EDIT: Sorry i forgot to reply about the emo comment. I was referring to emo in its short hand which actually stands for emotional. I was simply saying try to stop being so over emotional about this game. If something this insignificant in your life causes you to over react i would hate to see how you deal with lifes issues. Take it easy and enjoy your hobby. Use it to get away from lifes frustrations and work duties...dont make the game frustrating and FEEL like work.

I was making an informed statement. You are one of the lower tiered players and don't really understand imbalances. You will never AvA competitively. You are the market Hi-Rez is aiming for right now. He cannot satisfy the competitive playerbase because he think the changes we want are personal insults to his game.

Though I doubt you'll ever reach the "veteran" stage, there are a lot of people who will be in our situation and will once again start to question the system.


Your informed statement?
I took a look at this page and saw that it was my recon that you were assessing. Well unfortunatley for you sir, your statement was not informed enough as that is the most recent character i have leveled to 50. How do we level to 50? Well you have raids, pve missions and pvp missions. I am not going to go into my whole gaming story so to cut it short, once i hit 30 when raids would pop up i would raid and guess what i did in between to LEVEL? Pvp. Why? because the shortage of medics make the queue extrememly long for pve missions during the week.

So what makes me a "bad" player? The fact that i dont have the experience like the level 50 players that im going up against? or the fact that i havent collected all my epic gear and mods like the level 50 player? could it be due to my latency averaging 270 to 350 ping per game? or finally am i not as good at this play style due to my love of healing and only being a healer for months upon months until very recently. Try sniping with all those odds against you.

Therefore your "informed statement" was an ASSumption.

Anyway, now its time to level the robo and get my 3rd and final character to 50. She will probably be on page 46 till i can get her to 50 and start playing seriously but for now im just in the mind set of leveling and the main thing HAVING FUN.
_________________
Every day create your history!

Last edited by April on Wed Sep 22, 2010 3:39 am, edited 2 times in total.

Tue Sep 21, 2010 8:31 pm
Profile
Senketsu
User avatar

Beta Tester
Beta Tester

Joined: Tue Dec 22, 2009 8:41 am
Posts: 14
Steam Gamer Name: Senketsu
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
Are there any achievement rewards that those of us who focus on playing only one character can look forward to in the future? I just got on to see if I qualified for any of the new achievements, and was surprised that a lot of them (which offer actual item rewards) require playing all four classes, and I don't plan on doing that.
_________________
Interested in wearing your seasonal head flair all year round? Please feel free to share your thoughts here.


Tue Sep 21, 2010 8:32 pm
Profile
April


Joined: Fri Mar 26, 2010 7:42 am
Posts: 17
Location: Australia
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
Senketsu wrote:
Are there any achievement rewards that those of us who focus on playing only one character can look forward to in the future? I just got on to see if I qualified for any of the new achievements, and was surprised that a lot of them (which offer actual item rewards) require playing all four classes, and I don't plan on doing that.


Oh no, are you serious?
I have a level 50 medic, 50 recon and soon to be 50 robo. I was wanting to stop there as assault does not interest me. I love partying with my partners assault and healing him but i couldnt level one *cries*.

Do you know if the characters have to be max level? or just have one in your possession?
_________________
Every day create your history!


Tue Sep 21, 2010 8:59 pm
Profile
danMock
User avatar


Joined: Wed Oct 21, 2009 7:52 am
Posts: 1314
Location: Tallahassee, FL
Post Re: Patch Notes: VERSION 1.37 - September 21, 2010
All I know is that all the Flair achievements require effort from all 4 classes. Which is stupid if you don't like playing one class.


Tue Sep 21, 2010 9:04 pm
Profile
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  Page 10 of 16
 [ 156 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11, 12, 13 ... 16  Next

Board index » Global Agenda - Official Forums » Global Agenda - General Public Forums » Global Agenda - Announcements and Information » Patch Notes

All times are UTC - 5 hours [ DST ]


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © phpBB Group.
Phpbb Style Designed and Copyrighted by Vjacheslav Trushkin for Free Forums/DivisionCore.
Terms of Service and Privacy Policy

All content © Hi-Rez Studios.